var data:ByteArray = fileRef['data'];
 
/*
  FileReference Load Example By Pleh 17/05/08
*/
 
package {
	import flash.display.Loader;
	import flash.display.Sprite;
	import flash.events.Event;
	import flash.events.MouseEvent;
	import flash.net.FileReference;
	import flash.net.FileFilter;
	import flash.utils.ByteArray;
 
	public class Flash10Test extends Sprite
	{
		private var fileRef:FileReference;
 
		public function Flash10Test()
		{
			fileRef = new FileReference();
			fileRef.addEventListener(Event.SELECT, selectFile);
			fileRef.addEventListener(Event.OPEN, openFile);
			stage.addEventListener(MouseEvent.CLICK,stageClick);
		}
 
		private function selectFile(e:Event):void {
			fileRef['load']();
		}
 
		private function openFile(e:Event):void {
			var data:ByteArray = fileRef['data'];
			var loader:Loader = new Loader();
			loader.loadBytes(data);
			addChild(loader);
		}
 
		private function stageClick(e:Event):void{
			fileRef.browse([new FileFilter("All Formats (*.jpg,*.gif,*.png,*.swf)", "*.jpg;*.gif;*.png;*.swf", "JPEG;jp2_;GIFF;SWFL")]);
		}
 
	}
}